We're going to run through this real fast and easy since the real spine of the plot will be up to all of us as a team effort.
First: Euphorics, Eurial, and Laruae
Euphorics: "Angels" so to speak. They've fallen to the city of Faetil, bringing with them nightmarish things known as Horrors and are being harvested for their power in order to generate barriers to keep the Horrors out of the city.
Eurial: individuals who believe that the Euphoric have every right to live in peace and should be treated equally as blessings to the city rather than being viciously enslaved and harvested. These individuals are willing to give their lives to protect and help the Euphoric.
Laruae: Existing on the other side of the spectrum of belief, Laruae realize the importance of the Euphoric power source and fight desperately to harvest them in order to keep the grater populous alive and safe from the clutches of Horrors.
CHOOSING YOUR SIDE:
Euphoric: There can only be 3 Euphoric at a time. Luckily, thanks to the efforts of Laruae and even the Eurial, it is possible for these slots to become available in the future. Don't be afraid to die here. It means being able to create another character and take a different path. However, realize that death also means giving up your absorbed abilities and allies. Guard your life well for being re birthed means starting over from scratch. Also only those who have absorbed the Share-Revival ability from a Euphoric can revive their original character. Others have to start over again.
Eurial: Because they work closer with the Euphoric, those on the Eurial side will absorb abilities from their Euphoric faster. However, the abilities absorbed are not for them to choose but for their Euphoric. Eurial also have better access to the inner city but are at high risk for battle in the defense of their Euphoric.
Laruae: Those who choose to become a Laruae will have better defense against the Horror. They will absorb Euphoric Abilities slower than Eurial, but only Laruae can trade Euphoric abilities in the midway Ebon Market.
EUPHORIC ABILITIES AND ABSORBING THEM
Each of the 3 Euphoric in play will be able to select 3 abilities that will be absorbed gradually by the players they spend the most time around. You can check on the abilities absorbed by revisiting your profile.
The available abilities include:
Revive: Revives your Euphoric once.
Bless: Adds +2 to any dice roll
Immortality: Allows you to maintain your original chracter when killed 3 times.
Share Immortality: Revives a fallen human original even if the Immortality ability has not been absorbed
Cruelty: sacrifices your Euphoric to save a human original once.
Element use (magic): enables the use of magic
Flight: subtracts -2 from an enemy attack dice roll
Seduce: Steals +2 from an enemy attack roll and adds it to a Euphoric attack roll
Feign Humanity: Allows a human to take an attack directed at their Euphoric
Absorbing your Euphoric's abilities can take anywhere from Days to weeks. The heavier your interaction or alliance with them, the more likely you are to absorb their abilities. If your Euphoric dies, you lose the absorbed abilities and must start from scratch. If you die but have the Share-immortality ability you may keep 1 of the abilities absorbed at your choice. The other two must be relearned.